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Eyecatcher REALbasic resources... |
Eyecatcher Productions software, including iMalc, is written using the REALbasic Macintosh development environment from Real Software Inc. REALbasic is a unique and powerful development tool for quickly and easily developing Macintosh applications. At the touch of a button, it will also compile a Windows version of the application. REALbasic was developed by Andrew Barry under the original title CrossBasic and is now marketed and developed by Real Software. REALbasic is a powerful OOP environment, and features a plug-in technology so that developers can include compiled code fragments and toolbox routines easily into their RB applications. There are a wide variety of open source, freeware and shareware custom classes, methods, modules, plug-ins, tutorials and other resources. You can read a review of REALbasic by Matt Neuberg from TidBITS. This page is a collection of links and resources on REALbasic, programming on the Mac, other RB developers and related stuff together in one source, because we were getting tired of trying to find the right link! Click on one of the links below to go to the relevant section. |
REALbasic resources... | ||
REALbasic is in constant development by Real Software. The latest official release version is 4.5.2 available for Macintosh only. However there is now a beta version available for the forthcoming 5.0 version which will allow programmers to use the Windows environment for development. The main REALbasic ftp site is located here. There is also a mirror, if you have problems connecting. Real Software runs several lists. These lists are Sherlock searchable at http://support.realsoftware.com/KBDB/search.php. The Sherlock plug-in is available here. You can sign up for the mailing lists here. Real Software has a main support page and a FAQ page.
Real Software also has a Made with REALbasic pages listing:
Bugs and feature requests should be submitted using the REALbugs application which you can download here.
email contacts for Real Software are:
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Although REALbasic comes with comprehensive documentation, a tutorial, a developer guide and a language reference in pdf format (Binary and BinHex versions are also available from the files area), the best guide to programming with REALbasic is probably Matt Neuberg's excellent book: REALbasic - The Definitive Guide published by O'Reilly in October 1999. Ownership of this book is pretty essential. There is a table of contents for the book here. There is an Errata and Desiderata here. You can read chapter 3 for free online as an example chapter. Chapter 3 deals with Objects, Classes and Instances. Matt has been computing since the 1960's, first started programming on an Apple ][ in the late 1970s, and learned to programme and celebrate HyperCard. He writes for the respected online Macintosh publication TidBITS, and is a past editor of MacTech magazine. His online tutorials and book on Frontier, a scripting language, have made him a respected figure in that community. He has a Ph.D.in Ancient Greek and has taught at many universities. As an aside, for anyone needing one, Matt has authored RB-built Oribilis, a Latin verb conjugator and vocabulary tester. |
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There are online and downloadable tutorials on programming in REALbasic available from REALbasic Monthly. There is the REALGoodies site for tips and tricks, and the REALgurus site for news, information and tutorials. There is also the REALbasic Resource, where you can get news and information, links to goodies, or get answers to FAQ. There is excellent information and a tutorial on how to use Apple Events in RB, a Beta Exchange where you can try Rb apps in beta, and Christian Brunel's page for info and bits. There is also the REALbasic Web Ring, a Plug-in Web Ring and the REALbasic Newsgroup at comp.lang.basic.realbasic. The first REALbasic Users Group (REALBug) has been set up in Finland. Amongst other resources it contains excellent tutorials on internationalisation and using WDEFs (window definitions) and procIDs. There are two sites listing known bugs with REALbasic, the Bugbase and Theo Smith's Crash Bugs page. There is also a Japanese version of the REALbasic Language Reference, and a Japanese Web Ring. There are a few known issues with Windows Win32 compiles. Robert Ameeti has compiled a list of them here. |
resources... | ||
The main Apple Developer Connection site contains all of the official Apple developer resources and information. | ||
You can check out the latest Apple Developer News online or look at the back issues. The main Apple developer documentation and technical publications site is here, which contains online and pdf versions of Inside Macintosh and TechNotes.
Documentation includes:
Updated documentation includes:
Documentation of interest includes:
The Apple Tech Exchange is a jump point for troubleshooting, or you can try the Basic Troubleshooting page.
Each application should be assigned a unique Creator Registration Code by Apple. You can search the Creator Code database by either four letter or 8 character hex. You can also consult an ASCII/Hex chart.
For those concerned with multimedia there is a Apple Sound Technology Web Page.
There are no Inside Mac docs on Sherlock but they are covered by TechNotes. Try: |
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You can get the Game Sprockets SDK 1.7.3 here. |
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The OS 9 Speech Manager allows programmers/Applescripters to have certain words routed to specific apps: http://developer.apple.com/technotes/tn/tn1176.html |
Programming resources... | ||
The dedicated programming magazine MacTech has a good site. They also have an excellent tutorial guide to Macintosh C. MacTech subscriptions, books and CDs are available from The Developer Depot. A newish site is King Code. An indispensible tool is the Macintosh Programmer's Link Library. There are some excellent tutorials on internationalisation and using WDEFs (window definitions) and procIDs from the REALbasic Users Group (REALBug) in Finland . Good news and general link sites for Macintosh related matters are O'Grady's NoBeige.com, LowEndMac and the Ultimate Macintosh. There are some good tutorials on how to write and market shareware, some by Peter Lewis of Stairways Software (makers of Anarchieand Internet Config), including Becoming a Shareware Author, Authoring Shareware Part II, and Memory Madness on handling memory on the Macintosh. The programming index page is here. There is also one by Rick Holzgrafe of Semicolon Software (makers of Solitaire till Dawn and Scarab of RA), and the useful Kagi FAQ on the business of creating shareware for distribution on the internet. Of course, programming is all rather well, but as Steve Jobs said, "Real artists ship." And once your programme is shipping, it needs marketing. There are at least three companies that take the drudgery out of collecting shareware fees from all over the world for a small fee, eSellerate, Kagi and RegNet. They can take money for you in foreign currency, via credit card or US check, and even set up online ordering facilities. There are archives where you can upload your software, most notably the Info-Mac Hyper Archive at MIT, AMUG and CNet download.com/shareware.com. You can have your latest version listed at VersionMaster, VersionTracker, SoftWatcher and MacUpdate.
And of course on your own web site. Netscape offers a nice free service, the Web Site Garage.
They offer hit counters, including an invisible one, that will give you statistics on platform, browser type and version, screen size and resolution, and forwarding URL etc.
You can also sign up with the Association of Shareware Professionals, the Author's Promotional Workshop and the Shareware Author Index.
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This REALbasic Webring site is owned by
Tony Spencer.
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